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Hi! I'll be running some mass combat at my wolves table next week, and had a few questions regarding the Melee Combat Modifiers, specifically for mounted units.

"Mounted units roll 2d6 if they moved into combat this turn."

If there is a maxed out Mounted Unit (10 figures), and they move into combat, are they still only throwing 10d6 as directed by the "In a unit’s turn, it rolls a number of d6 equal to the number of individuals in the unit, to a maximum of 10." rule? 

Or are they throwing 2d6 and taking the highest for each member of the unit? 

Any clarification you could provide would be very appreciated!

Hey, obviously we spoke about this on Discord, but for anyone curious who sees this comment, the "maximum of 10" refers to the maximum of individuals that can fight, not the maximum number of dice that can be thrown. So all 10 charging cavalrymen can fight, and they throw 2d6 each, which means you roll 20d6 for attacks on that turn.

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I like this quite a bit!

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its mid...

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(its v cool im sorry for being mean)

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lmao thanks hattie